Special edition of the plan for several players “Cyber Punk 2077” Developer CD Project Red says it is reviewing the company as it reorganizes a new development structure in the future.
a Strategy update video CDPR CEO Adam Kessinski said on Tuesday that the team had previously hinted that the next AAA would be a multi-player. “Cyber Punk” Game, but we decided to revisit this plan based on our new, more methodical and flexible approach [to development]. “
Instead, CDPR will focus on creating online technology that can integrate seamlessly into all of our future games, ”Kissinski said. This means developing technologies that can “run the online components we choose to add to our games without technical delays”.
Such online features “will be an integral part of our future games,” said Kissinski, adding that CD Project Red builds AAA RPGs with a single player story. It does not change. He added that Internet features will only be used “when it makes sense” in future games.
Parallel development and operational teams
Internal CDPR redesigns the new partial focus of CDPR on Internet operations during project management. Instead of focusing on one big budget title at a time, Kizinski said the company will change and adapt our focus to creating parallel AAA games. This means using “cross-functional commands” that can run games simultaneously in each major CDPR franchise –Tall Ir “Cyber Punk”.
Marcinas Ivinskis, founder and CEO of the studio, said the goal is to create fast repetition and smooth communication between teams. This goal is even more important from Ivinsky He said in January That bad internal communication was partly responsible for the company’s disappearance Big bugs in the latest generation console versions “Cyber Punk 2077” Before the game is released.
“We underestimated the scale and complexity of the problems and ignored the signals that more time was needed to improve gaming on the latest generation consoles,” Ivinsky said. He made the remarks in a conference call in December Solve similar problems. “For most of our lives we have lost the trust and reputation of the players we have nurtured.”
Under the new architecture, Red Engine technology will better serve both franchises at the same time, said CTO Powell Savodny. The new centralized version of the engine will allow the team to “identify certain features that can be used for both benefits”, that is, features such as NPC functions and character control can be programmed at once and applied to multiple games in parallel. Sudney said he hopes the strategy will provide more stability in the technical performance of CDPR games.
The CDPR also said it would change the way it advertises future games before they are released. PR campaigns for future titles will begin to approach the presentation of a very small and planned game, with only short announcements appearing earlier. Michael Novakovsky, senior vice president of business development, also promised to focus not only on team ideas, but also on actual game shots prior to release, ensuring that all planned platforms are included in the pre-release material.
Elsewhere, at Q&A session with investorsNovakovsky said he has experienced the latest changes “Cyber Punk 2077” We’re bringing the game closer to the planned return to the PlayStation Store below Write it off in December. “Everyone [patch] This brings us closer to returning to the PSN store. “But the final decision you need to understand is that Sony made it. We think we are closer than we are going, but of course the final decision is theirs, so we will wait and see. “
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