In general, after the release of a game, the manufacturer usually recommends it in conjunction with the publisher’s marketing promotion, but this is not the case with “Neil: Artificial Life v.1.22474487139 …” because story director Taro is funny and ridiculous because of the game, but he’s funny. Is.AccordinglyMessage to the player from Yoko Tarot, He seems to be not even optimistic about the sale of this updated version.
Yes, “Neil: Artificial Life v.1.22” is not a remake, but a so – called “version upgrade”. In terms of image quality and object processing, it has not reached the remastered level, but it is still quite similar. Added many new elements, including settings in the combat system, new side stories, and reorganized music.
According to the publicity records of Square Enix in 2018, the entire series of “Neil” was announced to have sold more than 3.7 million sets. At that time, the sales of “Automatic Humanoid” exceeded just 3 million. In other words, “Life artificially made in 2010” was released on the PS3, and the total sales of the Xbox 360 should be 700,000 sets. This may be because Yoko Taro feels less confident.
Interestingly, no matter how pessimistic, what you say from Yoko Tarot always seems to be some kind of advertisement and funny result.
Hi, everyone, I’m Taro Yoku, the creative director of “Neil: Artificial Life v.1.22”.
This game is an “updated version” of Neil’s work from 10 years ago. That’s right, this is not a remake or remaster, this is an “updated version”.
You know, in fact, I only planned to do a remaster in the beginning. Improve the image quality, resolution, etc. … But once I think about it, I’m starting to think about rearranging modules or changing the background modeling, and then we quickly find it and need a lot of things to change.
I mean, hasn’t Square Enix recently released a remake of “Final Fantasy 7”? When I saw that, I thought to myself, it’s so embarrassing to compare my game to this amazing masterpiece, so in the end I decided to call him “Artificial Life v.1.22”, which is an updated version.
By the way, I just randomly thought of the sequence of numbers behind the title of the game, so please do not think too deeply.
Also, in recent years, whenever I go to Square Enix, those people always look at us enthusiastically and say, “Look, Neil: Autohumanoid” sells very well, so “Neil: artificial” life “will sell well now. “If I get a chance to tell Square Enix, I hope they realize the reality. These two games only have similar names and completely different content, so they are not selling much anymore, are they?”
I mean, please, this is what I did! “Autofigure” has been selling for a long time, but not to mention the sales of my other works. If you’re really interested, make CDs and put them all in the kit. We’ll have fun playing them as frisbees. However, it seems more interesting …
Right now, at this moment, a group of Square Enix marketing team is behind me. However, not everyone is at this point. Is it useful to do these? It is better to give up everything, we can take a day off. I’m serious, if you do not break the level a few times, or you will not understand what the game is talking about. However, it is very difficult for players to play and comment in a short amount of time …
So, compared to these, we can go home earlier and be more verbal with our parents. Well, yes, I think this is a good help to the world.
Next is the message from Josuk Saito. He, along with Platinum Studio and Yoko Tarot, created “Neil: Auto Figure”, which has sold over 5 million sets worldwide. This time it should be “Artificial Life v.1.22”. “Campaign approval.
We call this the “upgraded version”, but do not pay attention to Mr. Yoke’s wisdom. I personally think that person’s comments are unfair to the team’s quality efforts.
I have to say that the great success of “Neil: Autohumanoid” is a little amazing, so I do not think it will sell well this time … but if we do not sell a certain amount, I’m forced to travel around the world, Mr. Yoko, to sell a truck full of games everywhere. Oh, there must be Mr. Okabe (the music producer of the Neil series) too!
Well, now that you all understand, please support the Neil series. Please, except for the truck …
Clearly, Taro Yoko’s self-denial of “Neil: Autohumanoid” seems to have become a way of propaganda, but one thing he did say is that “artificial life” is the equivalent of “autohumanoid”. Clearance is required. Only for the first time can you understand the whole story of the work.
“Neil: Artificial Life v.1.22474487139 …” Released on April 23rd on PS4, Xbox One and PC Steam. The game adds a number of elements related to “Neil: Autohumanoid”, including yohoo costume styling, automanoid BGM, and special CU performances. And “15 nightmares” a difficult prison level.
Problem solver. Incurable bacon specialist. Falls down a lot. Coffee maven. Communicator.